Revelation is a game inspired by the Diablo series. Borrowing from many of Diablo’s systems, Revelation looked to extend the complexity of the action RPG genre by adding a realistic action/reaction system to all objects in the game world.


Using the systems of a hack and slash RPG, the player is expected to solve puzzles in the game world using the object realism system. Properties such as ‘flammable’, ‘bendable’, ‘wet’, ‘dry’, etc are applied to all objects in the game world, allowing for objects to be combined, or changed depending on the action of the player.


Windows 95/98/NT/2000

My Involvement

C++ Programming
Game Design